Fortnite Simulator Hack Roblox
1M+ Fortnite was a misleading game created by a group called Price on February 21, 2018. The game was taken down in August 2018, presumably due to the fact that it was a poorly-built game masquerading itself as a Roblox version of Fortnite Battle Royale. Hack anyone's Roblox account right now! It's really easy and fun! Unlock any account Using our tool you can get access to every Roblox account you want! Very fast Whole hacking process takes about five minutes. It's free Our tool is entirely free and don't have to pay to access it.
- local backup = debug.getupvalues
- if typeof(f) 'function' then
- return (typeof(e) 'table' and e or {})
- return backup(f + 1)
- end
- make_readonly(debug)
- if game.CoreGui:FindFirstChild('DestructionSimGui') then
- game.CoreGui:FindFirstChild('DestructionSimGui'):Destroy()
- -- Instances:
- local DestructionSimGui = Instance.new('ScreenGui')
- local TItle = Instance.new('TextLabel')
- local insaneBlastRBtn = Instance.new('TextButton')
- local minMaxBtn = Instance.new('TextButton')
- local rapidFireBtn = Instance.new('TextButton')
- local insaneBlastFBtn = Instance.new('TextButton')
- DestructionSimGui.Name = 'DestructionSimGui'
- Main.Parent = DestructionSimGui
- Main.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.141176)
- Main.ClipsDescendants = true
- Main.Size = UDim2.new(0, 500, 0, 300)
- Main.Draggable = true
- TItle.Name = 'TItle'
- TItle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- TItle.Size = UDim2.new(0, 500, 0, 30)
- TItle.Text = 'Destruction Simulator GUI - Made by Polar Bear#9569'
- TItle.TextSize = 14
- insaneBlastRBtn.Name = 'insaneBlastRBtn'
- insaneBlastRBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastRBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastRBtn.Position = UDim2.new(0, 10, 0.342999995, 50)
- insaneBlastRBtn.Font = Enum.Font.Code
- insaneBlastRBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastRBtn.TextSize = 12
- autoSellBtn.Parent = Main
- autoSellBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- autoSellBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- autoSellBtn.Position = UDim2.new(0.00200000009, 175, 0.164000005, 50)
- autoSellBtn.Font = Enum.Font.Code
- autoSellBtn.TextColor3 = Color3.new(1, 1, 1)
- minMaxBtn.Parent = Main
- minMaxBtn.BackgroundTransparency = 1
- minMaxBtn.Position = UDim2.new(0.939999998, 0, 0, 0)
- minMaxBtn.Font = Enum.Font.Code
- minMaxBtn.TextColor3 = Color3.new(1, 1, 1)
- minMaxBtn.TextSize = 18
- fastRocketBtn.Parent = Main
- fastRocketBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- fastRocketBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- fastRocketBtn.Position = UDim2.new(0, 343, 0.164000005, 50)
- fastRocketBtn.Font = Enum.Font.Code
- fastRocketBtn.TextColor3 = Color3.new(1, 1, 1)
- rapidFireBtn.Parent = Main
- rapidFireBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- rapidFireBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- rapidFireBtn.Position = UDim2.new(0, 10, 0.163000003, 50)
- rapidFireBtn.Font = Enum.Font.Code
- rapidFireBtn.TextColor3 = Color3.new(1, 1, 1)
- rapidFireBtn.TextSize = 12
- insaneBlastFBtn.Parent = Main
- insaneBlastFBtn.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.180392)
- insaneBlastFBtn.BorderColor3 = Color3.new(1, 0.435294, 0.443137)
- insaneBlastFBtn.Position = UDim2.new(0.331999987, 10, 0.342999995, 50)
- insaneBlastFBtn.Font = Enum.Font.Code
- insaneBlastFBtn.TextColor3 = Color3.new(1, 1, 1)
- insaneBlastFBtn.TextSize = 12
- -- Scripts:
- while wait() do
- for _,obj in pairs(debug.getregistry()) do
- if obj.BlastRadius then
- end
- end
- for _,obj in pairs(debug.getregistry()) do
- if obj.BlastRadius then
- end
- end
- end
- insaneBlastRBtn.MouseButton1Down:Connect(function()
- insaneBlastRBtn.BorderColor3 = blastRadius and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local autoSell = false
- local remote = game:GetService('ReplicatedStorage').Remotes.sellBricks
- local FireServer = Instance.new('RemoteEvent').FireServer
- spawn(function()
- if autoSell then
- end
- end)
- autoSellBtn.MouseButton1Down:Connect(function()
- autoSellBtn.BorderColor3 = autoSell and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- minMaxBtn.MouseButton1Down:Connect(function()
- Main:TweenSize(UDim2.new(0,500,0,30),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- elseif Main.Size UDim2.new(0,500,0,30) then
- Main:TweenSize(UDim2.new(0,500,0,300),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,0.3)
- end
- local fastRocket = false
- spawn(function()
- if fastRocket then
- if type(obj) 'table' then
- obj.RocketSpeed = 99999999
- end
- else
- if type(obj) 'table' then
- obj.RocketSpeed = 2
- end
- end
- end)
- fastRocketBtn.MouseButton1Down:Connect(function()
- fastRocketBtn.BorderColor3 = fastRocket and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local rapidFire = false
- spawn(function()
- if rapidFire then
- if type(obj) 'table' then
- obj.Cooldown = 0
- obj.Bursts = 1
- end
- else
- if type(obj) 'table' then
- obj.Cooldown = 5
- end
- end
- end)
- rapidFireBtn.MouseButton1Down:Connect(function()
- rapidFireBtn.BorderColor3 = rapidFire and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
- local blastForce = false
- spawn(function()
- if blastForce then
- if type(obj) 'table' then
- obj.BlastForce = 999999
- end
- else
- if type(obj) 'table' then
- obj.BlastForce = 500
- end
- end
- end)
- insaneBlastFBtn.MouseButton1Down:Connect(function()
- insaneBlastFBtn.BorderColor3 = blastForce and Color3.fromRGB(201, 255, 171) or Color3.fromRGB(255, 111, 113)
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Fortnite Simulator Hack Roblox Hack
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